Player's Perspective: Touch Part

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    this is the follow up from the previous Player’s Perspective but for this i want to do is i let player 1 touch the part it turns invisible when it touch but player 2 can see the part that player 1 touch but its hard to achieve it.

  2. What is the issue? Include screenshots / videos if possible!

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

local C2 = game.Workspace.SpawnC2.C2

C2.Touched:Connect(function(Hit)
	if Hit.Parent then
		local Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
		if Player then
			local Part = game.Workspace.Spawn1
			Part.Neutral = false
			local Part = game.Workspace.SpawnC2.Spawn2
			Part.Neutral = true
			local Part = game.Workspace.SpawnC2.C2
			Part:Destroy()
			local Part = game.Workspace.SpawnC3.C3
			Part.Transparency = 0.5
			local script = game.Workspace.SpawnC3.C3.Trigger
			script.Enabled = true
			print ("working...")
		end
	end
end)

Again this is just a follow up from the first player’s perspective forum

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

if people can’t understand what im saying sorry i can see it in a picture in my mind but can’t throw what im trying to say. i tried my best.

I think by 1 player touch and perspective, means that you only want the event to trigger for only one player.

You can use local player for this to make it only happen from one perspective which is the local player.