hiii! I’m over here trying to have a pls donate stand working but its giving me some of the issues. I’m geting 404 not found for shirts and etc. While I do have shirts, gamepasses & more.
script:
local module = {}
local dss = game:GetService(“DataStoreService”)
local http = game:GetService(“HttpService”)
local mps = game:GetService(“MarketplaceService”)
local mainStore = dss:GetDataStore(“MainDataStore”)module.assetTypeIds = {
[“T-Shirt”]=2,
[“Shirt”]=2,
[“Pants”]=2,
[“Pass”]=2,
}module.getItems = function(assetId,plrId)
local allItems = {}
local success, errormsg = pcall(function()
local done = false
local nextPageCursor
while done == false do
local data
if nextPageCursor then
data = http:GetAsync(“https://www.roproxy.com/users/inventory/list-json?assetTypeId=“..tostring(assetId)..”&cursor=“..nextPageCursor..”&itemsPerPage=100&userId=”…tostring(plrId))
else
data = http:GetAsync(“https://www.roproxy.com/users/inventory/list-json?assetTypeId=“..tostring(assetId)..”&cursor=&itemsPerPage=100&userId=”…tostring(plrId))
end
if data then
data = http:JSONDecode(data)
local items = data[“Data”][“Items”]
for _, item in pairs(items) do
table.insert(allItems, item)
print(item[“Item”][“Name”])
end
if data[“Data”][“nextPageCursor”] then
nextPageCursor = data[“Data”][“nextPageCursor”]
–print(nextPageCursor)
else
done = true
end
else
warn(“No data.”)
end
end
end)
if success then
–print(“Successfully retrieved data.”)
else
warn(errormsg)
end
local createdByUser = {}
for i, item in pairs(allItems) do
pcall(function()
if (item[“Creator”][“Id”] == plrId) and (item[“Product”][“IsForSale”] == true) then
table.insert(createdByUser,item)
end
end)
end
–print(createdByUser)
–print(tostring(#createdByUser)…" items remain.“)
for _, item in pairs(createdByUser) do
–print(item[“Item”][“Name”],”-",item[“Product”][“PriceInRobux”])
end
return createdByUser
endmodule.loadItems = function(stand, plr)
for _, frame in pairs(stand.ItemsPart.Items.ScrollingFrame:GetChildren()) do
if frame:IsA(“Frame”) then
frame:Destroy()
end
end
local tshirts = module.getItems(module.assetTypeIds[“T-Shirt”],plr.UserId)
local passes = module.getItems(module.assetTypeIds[“Pass”],plr.UserId)
local shirts = module.getItems(module.assetTypeIds[“Shirt”],plr.UserId)
local pants = module.getItems(module.assetTypeIds[“Pants”],plr.UserId)
print(#tshirts,“T-Shirts found.”)
print(#shirts,“Shirts found.”)
print(#pants,“Pants found.”)
print(#passes,“Passes found.”)
local allItems = {}
local tble = {tshirts,passes,shirts,pants}
for _, itemType in pairs(tble) do
for _, item in pairs(itemType) do
table.insert(allItems,item)
end
end
–print(“Total items found:”,#allItems)
table.sort(allItems, function(a, b)
return a[“Product”][“PriceInRobux”] < b[“Product”][“PriceInRobux”]
end)
for _, item in pairs(allItems) do
if stand.ClaimedUserName.Value == plr.Name then
local frame = script.Template:Clone()
frame.ItemID.Value = item[“Item”][“AssetId”]
frame.Cost.Value = item[“Product”][“PriceInRobux”]
frame.ItemTypeId.Value = item[“Item”][“AssetType”]
frame.RobuxCost.Text = “$”…tostring(item[“Product”][“PriceInRobux”])
frame.Parent = stand.ItemsPart.Items.ScrollingFrame
end
end
endmodule.clearStand = function(stand)
–print(“Clearing stand…”)
stand.SignPart.SurfaceGui.UserMessage.Text = “your text here”
stand.Base.ClaimPrompt.Enabled = true
stand.Base.ClaimedInfoDisplay.Enabled = false
stand.Base.Unclaimed.Enabled = true
stand.Claimed.Value = false
stand.ClaimedUserName.Value = “”
for _, frame in pairs(stand.ItemsPart.Items.ScrollingFrame:GetChildren()) do
if frame:IsA(“Frame”) then
frame:Destroy()
end
end
endmodule.updateStandsEarned = function()
for _, stand in pairs(game.Workspace.Stands:GetChildren()) do
if stand.Claimed.Value == true then
local plr = game.Players:FindFirstChild(stand.ClaimedUserName.Value)
if plr then
stand.Base.ClaimedInfoDisplay.UserRaised.Text = “R$”…tostring(plr.leaderstats.Raised.Value)…" Raised"
else
–print(“no player but claimed”)
end
end
end
endmodule.findItem = function(itemID)
for _, stand in pairs(game.Workspace.Stands:GetChildren()) do
for _, frame in pairs(stand.ItemsPart.Items.ScrollingFrame:GetChildren()) do
if frame:IsA(“Frame”) then
if frame.ItemID.Value == itemID then
return frame
end
end
end
end
endreturn module