Do you plan to make it so the images are not pixelated?
What is the difference between the pro and the regular version?
This might be a dumb question but how do I get an asset ID of an icon so I can use it in Topbar?
Right now they are only optimized for small sizes but we will consider improving it in the feature if it is feasible.
Right now, very little. It is primarily a way to donate as I said previously. In the future there will be additional pro features though.
Ah alright, I bought it. Enjoy the Robux and I hope it helps.
Minor Update
- Removed random prints
- Slight color changes
The plugin now costs 50 robux.
I am a big advocate of free plugins but due to the fact that I don’t do commission work often anymore, this change was made. All proceeds go directly towards continued improvement of the plugin.
I do plan on working on a new free demo version as well. I hope that plugin users can understand the reason behind my decision.
CUSTOM ASSETS NOW SUPPORTED
You can now upload your own assets/images/icons to the plugin to use them easily!
Suggestion: Maybe add some background photos already implemented in the plugin
I got before it was paid. People who get the plugin at first would get this forever.
I just bought this plugin and I LOVE it, but idea, the assets they come in small and when I scale them they are bad quality, could you add like a custom scale or something that would make it clear quality no matter what scale?
Great
Now I don’t have to abuse google looking for source material and stock icons
We use spritesheets for the icons. This is due to the fact that importing 1000s of icons manually is not currently feasible. We are working on improving though.
You can use multiple spritesheets if you need to.
For those who are not aware, Interface Tools is free to take on Roblox.
You can now download the plugin source code directly. You can modify the plugin and share it but, A, it must be free and B, you must provide credit.
Amazing plugin! Thanks for making it!
@fivefactor Are all icons free to use? Do we need to credit someone in the game’s description or something? (just confirming)