Possible suggestion, to allow for a setting to enable the rotation to snap to a certain rotational increment. Such that if you put in 30 degrees, all the items would randomly rotate but snap to the nearest value that is divisible by 30.
If you are unsure of how add something like this I would read over this short post, and take the time to familiarize yourself with some thrilling math.
Okay, this is another thing I saw and went like “What? Just a recreation of an exisiting feature?” then i saw the video, this is very cool and useful! I need to stop underestimating things!
I agree this is an useful plugin, but you can’t compare it to F3X lol. F3X is a totally different thing and this plugin does not intend to compete with F3X
CC @Dolphin_Worm This is probably useless in small places, but I will be needing this for big ones, good job!
Also, I’m pretty sure that F3X doesn’t randomly rotate many objects at once, so this plugin is going to be really useful-especially for aesthetics purposes.
I know this is a very old post but this plugin got a bug, and I really want it to be fixed, so when I use this on a mesh part, it says this part does not have a primary part, and won’t rotate the objects, it use to work on mesh part, but now it won’t please fix this I really need it
this most likely happened because of the new pivot points, it added primarypart property in mesh parts