Plum's minimap - Rotating map, bordersnapping blips and more!

I added the ID I was using to a texture and it changed (to reduce the current number with 10) and I used that number instead, in this case that worked and the map showed up but its rotated wrong. It needs to be rotated 90 degrees to the right using the Y axis. Is there any setting I can change to make this happen or is it a bug?

1 Like