How would I be able to make this effect in the RP2 event?
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It might have been done using Viewport Frames on a surface GUI:
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This can be achieved by setting up a portal effect with viewport frame and has been worked out here by the community and Ego
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That’s the effect of going through a portal, and coming out of the other end, viewing it by the same camera adjustments.
The easiest way to do this would be to have a ViewportFrame object based on a visual object (part, mesh, etc…) in a SurfaceGUI object.
Read about the documentation here: ViewportFrame | Documentation - Roblox Creator Hub
If you would like to put this on the user’s 2D interface (GUI), try this: Frames | Documentation - Roblox Creator Hub
I hope this clarified.
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