Positioning a part to a players hand thats connected with a weld constraint

I am trying to make a football glove for my Roblox game, but I am having trouble with positioning it correctly on the player’s hand. Currently when the part is cloned it spawns in the middle of the players arm.

	elseif accessory == "Left Glove" and equip == "Equip" then
		local Weld = Instance.new("WeldConstraint")
		Glove.Parent = char
		Glove.CFrame = char:FindFirstChild("Left Arm").CFrame
		Glove.Name = "Left Glove"
		Weld.Parent = Glove
		Weld.Part0 = Glove
		Weld.Part1 = char:FindFirstChild("Left Arm")

Use a Weld or a Motor6D instead. They have C0 and C1 properties that will allow you to correctly position the gloves onto the player’s hand.

1 Like

Yep as @GooberOnTheForums said.

To add on you can use attachments to help with visualizing c0 and C1 like the example below:

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