Nice to see the Viewport Frame getting some love! Now we can make even more extravagant features for our games.
This is great! I cant wait to start using this !
Woo! More of my work is now deprecated! I have quite a few VPF related modules, and this makes certain aspects of them unneeded.
I love seeing the engine move forward!
This is a long-awaited feature for me and other developers, and now I get to raycast on viewport frames and also removes the hassle of having to change a characterās limbsās CFrames in a viewport frame for the humanoid to be animated in it.
Thanks roblox, canāt wait for my experimentation and what other amazing things that we will see in games
I was waiting for this feature! Iām so excited to try it out.
Thank you!
No more do I have to physically spawn a humanoid in workspace, clone it, place the clone in a viewport frame, then copy the transform of every weld in the world humanoid into the viewport humanoid every frame in order to have animated characters inside UI. Hurrah!
Ye I agree, I love this feature now.
This is a life saver, my god thank you!
Absolutely good stuff! No more need to do workarounds where youād have to update each joint while an animationtrack is playing for instance. Iām really appreciating this, and the timing could not have been better!
Whoa! Iām so hyped to work with it!
Wow I vividly remember a couple of days ago searching everywhere for a way to animate parts inside a ViewportFrame.
This is incredible, thank you so much, this is amazing.
Canāt wait to use it, awesome!
(30 charr)
Wow, this is justā¦ AWESOME!!! This will help my game alot!!! What will be next? Particles in ViewPortFrames? If that will be added, maybe I will not stop developing in roblox. Roblox is always doing the best for us! (Not including moderations lol)
This Is A New Great Update!
Everyone Can Learn On The Roblox Studio!
Thank You For The Update!
Appreciate It!
I was thinking about storing the CFrames of parts in a humanoid and tweening them to make it seem like an animation but thank you now I can peacefully do animations in viewportFrames
Finally, It has came!! HYPE!!!1
YESYESYESYEAYESYESYESYES!!!
Finally, I can easily animate characters in ViewportFrames!
That is so cool I love it! Finishing my shop UI became 100x easier now.
this will be very useful for creating 2d games along with better 3d effects for game guis
Heck yes! Iāve been waiting for so long for this, I was making weapons with a fps client, now I can finally attach the viewmodel to the camera with ease and play animations on it in gui, Iāve been waiting ages for this feature to be available and now Iām excited for using it finally.
No more fps models clipping through walls.