i’m looking for a way to have some sort of posterizing effect (basically limiting colors or color bit depth) in roblox studio
i’ve been looking for ways to recreate this for ages, and i’ve messed around with what limited effects we can use using lighting, but i cant find a way
i’m not trying to get a posterize effect on the skybox, i’m trying to get a posterize effect on the entire game
you should try zooming into the parts of the building to notice the effect better
bump 2, i’m sure theres at least one hacky way, it could be with scripting, messing with things outside of the explorer or perhaps things you normally dont mess with in the explorer, anything even close to posterization can work as long as it makes a little bit of the effect
I’ve been searching for a posterization effect for a long time aswell, and I haven’t found anything. I think the fog was the only way to do it, but thats patched now.
Probably should ask for this in feature requests.
I found this in an old post.
So I got the effect. What you need to do is set the lighting fog color to really large negative numbers. I used the rgb -150000000, -150000000, -150000000
You can still achieve the posterized look with larger FogColor values. However, you cannot use fog(fog start and fog end at large numbers) or atmosphere. Cloud instances are also restricted to being white as you need an atmosphere to change their color. >:(
Something that should also be noted is that this may have issues with the other graphic modes/apis Roblox provides.