Updated the video. Should be working now.
You didnt understand collectly. I want to prevent input from going to TextBox through frame. So if I click on frame, TextBox should not gain focus.
Maybe he means so that the text doesn’t go below the red box frame?
When I click on the Frame (red square), the TextBox (white rectangle) should not goin focus.
set the frame property “Active” to true
that should fix it
Edit: Just tested it in the same screen gui and it didnt work, so put the frame and text box in different screen guis
I’ve tried that, but this property determines whether a GuiObject will sink input to 3D space.
set the textbox property “selectable” to false
This is working, but if the TextBox was focused before I click the frame, it remains focused.
Edit: I found a solution for this.
That property is for gamepads.
This property determines whether a GuiObject
will sink input to 3D space.
then i suppose there is no other way you can do this
I already found a solution with @Cryptic0Crystalized’s tip. I made so when the mouse enter frame, text box releases focus. Its not perfect, but its working.
well yea but it causes some ping/memory issues as well as there are many scripts running at the same time but anyways your choice
I made it using 1 script. chars
what if more frames like this come the total might go to 5+
You dont have to make script for each.
i know that
Instead of preventing the event just return out of the event’s connected callback function immediately.
local button = script.Parent
button.MouseEnter:Connect(function()
return
end)
I call the TextBox:ReleaseFocus()
function when mouse enters frame. You probably misunderstood what I wanted to do.