Projectile Curves System

Hi there! I was trying to make a throwing system, I know, it sounds weird, but it’s not what you think. See, I saw this post and I was trying to make something similar to it. But, I couldn’t figure out how to change the beam according to the mouse’s position. I wanted to be like the pictures down below

Not sure if you can see, but the further my mouse is from the character, the further the item goes. I already managed to use the post above to make the line, but I’m not sure how to move it with the mouse.

Do you want the projectile to actually land on your mouse position, or do you just want it to fly in the general direction of it?

You can’t judge the mouse’s Z position, right? So probably the general direction of the mouse

Sure, you can get the 3D position of the mouse with Mouse.Hit.

What would that return? A CFrame?

Yes. See the documentation: Mouse | Documentation - Roblox Creator Hub

You should get the moues hit position and use this for your curve: