so I have this projectile loop here that works just fine, but
repeat wait(0.01)
if stopit == true then break end
game.TweenService:Create(knife,TweenInfo.new(0.1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{Position = knife.Position + traveldirection.LookVector * ProjectileSpeedPower}):Play()
Rayc = workspace:Raycast(knife.Position, traveldirection.LookVector * raycast_distance)
traveltime = traveltime + 0.01
if Rayc == nil then
-- // lol
game.TweenService:Create(knife,TweenInfo.new(0.1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{Position = knife.Position + traveldirection.LookVector * ProjectileSpeedPower}):Play()
else
local dist = (Rayc.Position - knife.Position).Magnitude
if dist <= max_distance_between_raycast_and_projectile then
if Rayc.Instance:IsDescendantOf(workspace.Entities) == true then
local hum = Rayc.Instance.Parent:FindFirstChild("Humanoid")
if hum ~= nil then
knife:Destroy()
BasicFuncModule.CreateStun(1.4,"Knife",hum.Parent:FindFirstChild("Stuns"))
local DamageData = {
BlockBreak = false,
Blockable = true,
Damage = 5,
Counterable = true,
DamageIndicatorEnabled = true,
}
DamageModule.Damage(Player.Character,hum.Parent,DamageData)
stopit = true
end
return end
if Rayc.Instance:IsDescendantOf(workspace.NewMap) == true then
stopit = true
knife.Wall:Play()
knife.Anchored = false
game.TweenService:Create(knife,TweenInfo.new(0.05,Enum.EasingStyle.Cubic,Enum.EasingDirection.In,0,false,0),{Position = Rayc.Position}):Play()
local weld = Instance.new("WeldConstraint",Rayc.Instance)
weld.Part0 = Rayc.Instance
weld.Part1 = knife
game.Debris:AddItem(weld,10)
task.spawn(function()
task.wait(0.05)
imageonwalls.MakeImage("rbxassetid://29268434",1.4,Rayc.Instance, knife.Position)
end)
task.wait(10)
game.Debris:AddItem(knife,0.6)
weld:Destroy()
knife.Anchored = false
knife.CanCollide = true
game.TweenService:Create(knife,TweenInfo.new(0.5,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{Transparency = 1}):Play()
break
end
end
end
until traveltime >= Travel_Duration
knife:Destroy()
I have no idea what’s wrong. Sometimes, the knife just freezes midair.