Proper Drag For Player Bodies With Drag Detector

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want to achieve that i can drag people like in this video:
    (Sorry about that frame in a middle of the screen)

  2. What is the issue? Include screenshots / videos if possible!
    So the issue is, when I try to use the drag detector and move up the camera, the rig is getting sent somewhere very far. I want it to always be at a single distance, say, for example, 10 studs between the rig and the player dragging.

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I tried searching on Google and the dev forum, but nothing came up. tried tweeking some settings, still no.

Looks more like lumber tycoon drag rather than studio style drag detectors

Is there any other way to make it easier?
Edit: Nevermind, made it working. Thanks!

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