ProximityPrompt .Triggered Event Suddenly Stopped Firing

Im not too sure about the camera bug thing, it might be related to the Prox not working but idk, though, if you’ve teleported the character to a different position, check to see if it was a CFrame position or a Vector Position. If it was a Vector Pos, that would cause some stuff to happen and essentially, break proximity prompts.

[EDIT NOV 16, 2024]
Teleporting using Vectors don’t work because

I finally found where this quote was after about a month.

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