ProximityPrompts randomly deciding not to work

Okay so are you suggesting a server script listens for when prompts are triggered? is it thinking all of them have to be triggered? is it going through each of them individually? do each of the rocks have a script inside of them?

If I remember correctly the only way to detect if a prompt has been triggered is by having a server script directly inside of it as a child, I’ve never seen anyone do it another way, you could have scripts inside each prompt as a child that call the module when the prompt is triggered through that prompts server script. I could be wrong and there could be other ways but not any that I’ve heard of before.

Good to see that @Phoenix_Ascended fixed your issue.

The reason I said to use prints to troubleshoot is because it would have shown you the values of all the variables and would have caused you less frustration.
You could have easily detected the section of code that was causing the issue rather than guessing.

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