Apologies, the way you wrote it looked like you listed them and not showed the actual count.
I’m not being biased, I’m just pointing out the theory the dev has as to why it doesn’t work (ESP) yet again we didn’t test because the game is privated again, and the short time we were simply looking at the behaviour of the weaktable detection.
It’s obvious the ESP will work on other settings, However I’ll test myself in a few without your game to test as to why ESP would work.
It’s actually way more than that, you’re mostly assuming here. Also, with ban enabled, you’d be banned before you could even reach there.
Yet again, you’re being unhelpful. If you want me to not bash your thing, then you shouldn’t simply say, “Oh, you would be banned already!!!” and claim there are other detections, but they’re not printed. Then how am I supposed to even know if I’m detected? Because that is not helpful nor useful.
Those debugging messages from early on from what i see in the screenshot meant you were banned from even before the table print
From which point? I got all those messages except CoreGui one on simply the client, so I cannot really say it’s ok
Do you have a picture of the Console that’s not cropped so hardly? Let me also see the reason for it
You’re going to lose many potential customers by fluffing up your website and post with pointless marketing.
Where is the test place? I can’t find it in your post or on the website. Nobody who knows what they’re doing is going to spend money on something like this unless they can test it like every other anti-cheat.
And finally,
These stats are going to look shady to a lot of people. You should’ve reached out to some games and given them a trial to get testaments and real numbers from actual, known developers.
99.9% of exploits detected? Can you show us the math please, it would help a lot and make you look more trustworthy
I don’t have another screenshot of it. Once you publisize the game I’ll try again.
Well, the thing about the 99.9% exploits detected, is that every exploit would have to pretty much be created specifically for the game that the anti-cheat has. Otherwise, it gets detected or gets broken.
Currently all UIs get detected.
The website is mostly an early look of what its going to look like, once released that’d feel better and more legit lol.
EDIT: This is the place: [ALPHA-2024] Puppy Anti-Cheat - Roblox (with bans disabled + version from 2024)
Why? Is it not the latest version that people are going to be buying?
We’re still preparing it that’s why its also planned for May, 1st
Correct me if I am wrong, but isn’t that exactly how the exploiting community works?
They sell a service that gives the cheater a specifically crafted cheat for the game in question.
So is your development team going to be constantly updating your anti-cheat service to address all these custom exploits? How will that affect your detection algorithms when it has to “scan” for cheating of a type that doesn’t even apply to the game in question being protected?
No, for example 99% of ESPs and aimlocks work for all games they are Universal. Also, yes this will keep getting updated.
This only changes name of every Instance and is bypassable
I just opened the Console after a few minutes and found these. They look like false-positives, even though you said it’s 100% accurate. You need to have some kind of logging system to ensure false-positive bans can be reversed even days after they occur.
It isn’t that, actually it has been removed in the latest version with it. It just shows your assumption of stuff before even knowing it, it’s a totally different thing. Otherwise, game:GetService(“Players”).LocalPlayer or .Character would just work perfectly fine.
I don’t remember exactly, but some of the prints with BANNN were meant for debugging aswell. They weren’t actual bans some of them, but yeah the older version also suffers from false positives
You need to have some kind of logging system to ensure false-positive bans can be reversed even days after they occur.
The newer version has history, and it has a system called Flags, at least a couple Flags has to be positive for each thing for it to actually put you into the ban wave. It also doesn’t use ‘lossy’ detection methods like the 2024 one
The test place you shared is essentially useless because it doesn’t represent the product you will be selling. Why are you choosing to advertise this now instead of when it is done?