QueueService: A simple module for all your queuing needs!

I mean I tried teleporting between places in my game and it didnt work on studio but it worked on roblox client

Hello, Dev.
How to use script?
.
My server has WAR Arena

  • I want to Announce in server every 30 mins
  • Windows mini Gui box show for choose accept or cancel to join queue
    before add in queues user must check minimum level for Lv.15 or higher (if lower can’t join queue)

Could you add a few features?

Functions:

  • Refresh queue - recreates the same queue, use it like this:
local queue1 = QueueService:Create(...)

queue1.Initiated:Connect(function() -- or perhaps .AllTeleported:Connect()
    queue1 = queue1:Refresh()
end)
  • GetAllInQueue

Events:

  • When Queue Created
  • Once All Players Teleported

How is this going Cross Server? Message Service? I am wondering for some games I was working on a while ago and I will want to recode them in the future!

Can you add a new function about teleport data?

I got the error saying “teleporting private server must be passed an array of players”. How do I fix this?

I thought this was queueing requests or something until I read some code examples.