edenojack
(edenojack)
October 9, 2016, 8:18pm
#1
I’ve been trying to figure out if I’ve been coding something wrong, but on inspection, it turns out I was altering one of two identical Motor6D’s.
I’m unsure if anyone else is having this problem, but its v annoying.
This bug was also reported here:
Double joints are back!
Double joints are back!
[image]
As the picture shows, R15 creates double joints under the following conditions:
LoadCharacterAppearance on StarterPlayer is set to false
R15 morph is forced on the game configure page
I’m able to repro by opening a new place (ctrl + n) and publishing the place to a game that forces R15, let me know if the repro steps aren’t working I can try and find more specific triggers.
edenojack
(edenojack)
October 9, 2016, 10:22pm
#4
I also have CharacterAppearence set to false.
Setting it to true fixes…
Might allow this until its changed then