R6 IKPF (Inverse Kinematics Procedural Footplanting)

you can disable the left and right hip through the torso to allow the footplanting, and enable the hips when you want to animate the legs

1 Like

IS there anyway i can add material recognition for different sounds based on the material? if so please tell me! thanks.

1 Like

You can use the FloorMaterial property of the Humanoid.