Here is the full script, i tested it and it works now
local Table = {
"Notification: We hope you're enjoying the first version of ---! ☕",
"Notification: Make sure to like & favorite the game! 👍⭐",
"Notification: Many more foods & items are on their way!",
"We thank you for your dedication to ---. 💕"
}
local UsedTable = {}
local NotificationCooldown = 10
local function SendNotification()
if #Table ~= #UsedTable then
local RandomNumber = math.random(1, #Table)
local RandomThing = Table[RandomNumber]
if not table.find(UsedTable, RandomThing) then
print(RandomThing)
table.insert(UsedTable, RandomThing)
else
SendNotification()
end
else
table.clear(UsedTable)
SendNotification()
end
end
while task.wait(NotificationCooldown) do
SendNotification()
end
i changed the script again because when it chooses the same random table, it wont print, so then i fixed it