Raycast Suspension Wheel Module | An alternative to standard physics based wheels

The actual car is not driven on wheels, rather than the physics that are assisted by the wheels. Turning the wheels won’t do anything, even how the wheels are spun is just fake velocity. However if you wanted to make it go forwards and backwards just change the vector velocity under them. If you want it to steer, you’ll have to stick with changing the angle of the body itself either using cframe or assemble angular velocity - you can also do the same with the wheels to mimic that effect.