Realistic Player Movement

  1. What do you want to achieve?

When a character moves in the game, I want them to start off a bit slow and then gradually speed up to a normal pace. Similarly, when they stop moving, I’d like them to slow down gradually instead of stopping abruptly. For a more realistic movement

  1. What is the issue?

No idea how to make it or tackle it. i want it to also work for xbox and phone so i cant use inputservice

  1. What solutions have you tried so far?

inputservice is unrealiable for xbox with the joystick and also for phone.

I want the character to smoothly start moving and stop moving instead of moving at a constant speed. Like, a slow start and a slow stop

Would something like this work? I’m pretty sure it has this capability and a lot more.