I don’t remember when this started happening, but for several months I’ve been getting status codes -1 and 400 when uploading any avatar bodies and dynamic heads through the 3D importer. The status codes can appear associated with either body part meshes or attachment points. I’ve been dealing with this by repetitively importing the file until it works.
However with the introduction of the Import Queue beta, I’ve noticed this issue has gotten worse and has added increasingly more friction to my workflow.
Hey! I’m sorry to see you’re having problems. First, I’m curious if you have “Import Only As Model” checked or unchecked. Second, if you could dm an example file (or multiple if you have them), that would help us with debugging the root cause. Thanks!