That’s not a bad idea, but doesn’t that have a negative bias against saving data, instead of loading it?
Like the blacklisted players can still load in data, but in one of their previous sessions it fails to save?
That’s not a bad idea, but doesn’t that have a negative bias against saving data, instead of loading it?
Like the blacklisted players can still load in data, but in one of their previous sessions it fails to save?