It needs to access the roblox API dump so that it knows what properties to convert and what instance types there are.
How do I fixed this issue
Edit: oops silly me I fixed it if anyone have any troubles go to plugin settings find reclass and go to permission (its under the description or somewhere around it) click it and then click the check box!
Make sure to give Reclass permission to access GitHub
I was searching for this becaue i mistakely scripted in local scripts so i had to fix it. But it will take more time to do maually so i started using Reclass plugin! Plugin is very simple to use and thats what i like! Plugin works perfectly! Good job!
I like how even in the script editor, its still enabled! Thats a super nifty feature, 10/10
ImageLabels should be automatically converted to ImageButtons. When trying to revert a conversion (via ctrl + z), it doesn’t account for the children and instead leaves them completely removed. Sounds like you might need to move the waypoint back a little further.
Just ran into this exact issue, nearly losing tons of work!
Please fix.
I’ll look into it thanks for reporting
This plugin is seriously good. Every time I want to convert to another class I don’t even need to scroll down to find the item I’m looking for, let alone use the search bar.
It’s very easy to use, clean small UI.
I does everything it needs to, and doesn’t do more than it needs to. I love it.
Hey guys! I’m just dropping in to ask two simple yes/no questions about the Automatic button:
I’d love to hear back from you - these results might influence the way Reclass works in the future
This plugin is super cool, I use it all the time.
I noticed that Attributes don’t get transferred when you change a class. It would be nice to add that to the plugin.
Also, since I don’t have Twitter, no I don’t use the Automatic button because I never know what its going to change to.
That’s a good suggestion; I’ll see what I can do
@Elttob
Hey, do you think you can update this plugin to support Attributes? I currently have an player data template instance that uses attributes, which I want to convert from a Configuration to a ScreenGui in order for the instance to not delete itself when a player respawns, and this plugin doesn’t keep attributes after converting an instance, so I have to manually write a script that copies attributes over.
Aware of this issue already and working on a solution
Just published an update to Reclass to address some potential performance degradation when checking for plugin updates. This should also address previous errors to do with the PluginUpdates module - it’s been completely reimplemented with a new backend which should avoid any large yield times.
This is separate from existing update plans, btw! This is not a feature update, just a patch.
If you run into any issues, please get in contact! Have fun
Found a bug.
When you turn a group containing script inside it to a folder, it makes stuff disappear. But if u take the script out of it and convert to folder and then add the script back then it is fine.
@Elttob The plugin seems to be broken for UI elements, please let us know if you have a fix!
When selecting a UI Element (such as Frame, Buttons, etc), it gives the following error:
Now that’s interesting - Reclass reads from a copy of the Roblox API dump, so that error should be impossible.
cc @Maximum_ADHD - how come CanvasGroup turned up in the API dump, but not in Studio?