Reducing Server Shutdowns With User-Level Actions

This update comes too late. My roleplay group was permanently locked, resulting in the loss of over 1 million Robux invested over the years. I wish these user-level moderation actions had existed sooner instead of shutting down entire communities.

Many of my roleplay games were affected by server shutdowns. I even had to create webhook logs for gifted game passes so I could restore players’ data using DataDelve after the server shutdowns affected my games..

15 Likes