you changed this right?
workspace.PATH.TO.DESTINATION.PART
Also, what do you mean by “that didnt teleport me anymore”? Did it work? Did it not work?
you changed this right?
workspace.PATH.TO.DESTINATION.PART
Also, what do you mean by “that didnt teleport me anymore”? Did it work? Did it not work?
i have no idea what to change it to. Edit: i changed it and theres no cooldown.
Destination part is the part where the player will be teleported to. Their torso will be in the center of said part.
did that but theres still no cooldown.
Why should it have a cooldown? If you want a cooldown for all players you can have a table of players and the last time they touched the respawner, and when hit check if current time - last time > cooldown, and if so then set time to current time and respawn player.
because without a cooldown, once you touch it you will keep spawning on the same place over and over again
Or you know move the teleport destination brick defined by
local TPDest = workspace.PATH.TO.DESTINATION.PART
yes but the machine i use is just in one spot, you walk in and stay in the same place and then the effects get washed off. then you can walk out. so a cooldown would be better