Regarding 3D models going invisible

Hello,

Recently I was making a Low-Poly palm tree and I came across some problems.

I made the trunk separate from the leafs so I could colour them in Roblox studio.

This is what it’s supposed to look like in Blender.
2019-03-10%2001_58_00-Blender

I imported it into Roblox and it looked like this:
2019-03-10%2002_02_19-Published%20as%20Noti_fied's%20Place%20Number_%20103%20-%20Roblox%20Studio
I then noticed it had a really big gap even after I resized it into It’s normal side to fit the trunk.

To be honest, I ignored this, but then I looked under the leafs and it was invisible, you couldn’t see it at all. :neutral_face:
2019-03-10%2001_58_31-Published%20as%20Noti_fied's%20Place%20Number_%20103%20-%20Roblox%20Studio

Is this another Roblox glitch? Please let me know.

Thank you :grin:

1 Like

Ah, I think I know what you mean.

I rotated the part, but there’s still some sort of glitch effect:

2019-03-10%2002_18_09-Published%20as%20Noti_fied's%20Place%20Number_%20103%20-%20Roblox%20Studio

Will this always happen, or is it fixable?

you have to go into blender, select those leaves, duplicate the faces and then flip them

2 Likes

Duplicating and rotating can be a hassle, your best bet is to add a solidify modifier. Regarding the large gap, it is likely due to the location not being applied - to do this simply select the object in object mode and press
ctrl - a and then click apply location.

1 Like

You can enable Backface culling in blender to see what your model REALLY looks like (because it doesn’t show it properly by default), then you can just add a “Solidify” modifier to your model, it will do everything for you.

1 Like