Region3.new Issue

You can’t use Region3 on rotated parts, because Region3s are only calculated given 2 points in the workspace and nothing else. Use the ZonesPlus API instead.

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Try to point with both of your hands, pretend that those points are min and max, and imagine those points on opposite positions of a cube. It won’t make sense to rotate it, but if it’s only facing one direction then you’ll be able to understand why this is the case.

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