prettttty coooool
Having said that, you should probably keep VS code installed!
Bravo good job Widgeon we all knew you could make it AND YOU DID!
Cheers Widgeon!
%localappdata%/Roblox/logs
From Lua obviously. Log files are generated internally.
Probably worth mentioning that you can alternatively acquire many prebuilt packages (wheels) from various repositories, like here for Windows: https://www.lfd.uci.edu/~gohlke/pythonlibs/#ujson. You can install those simply using pip install wheelfile.whl
.
That way you no longer have to install a compiler (MSVC) to compile the C-extensions of some packages, like ujson
.
I’m actually unable to find my IPv4 adress from ipconfig, the one that shows is the local IP address, the 10.0.0.[insert number here] address. Any solution?
Im about to release an app and plugin counterpart that will simplify the whole process. All you will need is Java installed and to run the program.
Only thing holding me back is I’m having a bit of trouble packaging it into a jar file.
Can’t wait for it. Could help so many people with making maps.
Will this work on Mac?
Mine does.
I made a plugin that’s a lot easier than this, but it doesn’t export to high resolutions because you need to screenshot! Thanks for taking the long route so we can support big maps and cool stuff!
For anyone who thought this was too difficult:
Oh neat, this is easier if your doing something quick. Its not pure isometric as your still rendering from a single point with a high fov, still a easy to use plugin though.
nice work, this is sweet ;D
Works great! Is there any way to get lava and water to show up though?
You can change Line 72 in Client to:
BaseColor1 = workspace.Terrain:GetMaterialColor(Mat):Lerp(Vector3.new(0,0,0),math.clamp(SunNor,0,0.8))
-_-
I think you ought to give this post another read through.
Any update on this?
Releasing Isometric Mini-map Creator V2: M̶i̶n̶i̶m̶a̶p̶ ̶C̶r̶e̶a̶t̶o̶r̶ ̶[̶R̶o̶R̶e̶n̶d̶e̶r̶]̶ DEPRECATED Hopefully this will solve a lot of the usability issues.