That’s really nice. I have only ~10MB dumped into these if I’m assuming the unit correctly, but I’m careful with my mesh complexity so I’m sure many others have a lot more. Nevertheless I’m curious to see if I see a dent in this.
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Isn’t this like a very big thing? I feel like every big roblox game is made out of meshes with alot of them being detailed.
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I noticed the Color3 converts FFA into 255, 255, 170, is this the same as doing this?
- Color3: D1FF00 → (209, 255, 0)
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ABC → AABBCC, so FFA → FFFFAA, (255, 255, 170).
Putting in D1FF00 would work the way you expect it to.
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Congrats on the new update, looking forward to some of the new changes!
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waiting for you to fix the lag with layered clothing aka something thats on everyday
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You might wanna write a bug report if you haven’t already, or do a follow-up in that thread, instead of writing it under a release note…
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