The next batch of fixes for the Dragger QoL Beta will resolve this: There will be a configurable cap on how many softs snaps get shown, with a conservative enough default that you should not see any perf issues.
This batch of fixes is coming within a couple of weeks.
Removes the unused Server Audio Behavior studio setting.
What did this do? Did this only function in Local Servers only or also in Play Solo?
My assumption is that it basically made the server play audio and you can hear it when focused on the server window
Every time release notes come out I am hoping to see that the memory leak (or whatever is causing it) issue regarding adding items to ServerStorage and Replicated Storage is fixed. Oh well, maybe next time.
It seems this update made it far harder to align Baseparts to other surfaces when dragging them around. Is this intentional? Cause it made my building workflow far harder.
I’m under the impression I’m supposed to manually input the orientation if I want to align the orientation of a basepart and another surface? which would slow down my workflow significantly.
Can’t figure out how to use the alignment tool as well, that’s if we’re meant to use that now.
Did you accidentally turn off “Align Dragged Objects”? You should see a checkbox for it in the context menu when clicking in the viewport with a dragger.
@VSCPlays
They wouldn’t have written it this way if that’s what they were trying to convey. It’s easy to see how this could be a typo in the note itself, considering that the “:” and “.” keys are adjacent on the QWERTY keyboard layout.
Why is audio cutting off when using timeposition? Its broken in studio and normal launcher, but not in microsoft store app. I didnt have this issue yesterday on any device.
I wish people were following the rules, so that we can have the forums back. That is the only way where everybody could’ve talked with other Roblox players.