Hey @iiLiamz_Law, this release note refers to the distance attenuation API, which is complete in and of itself, but we’re working on some QOL & usability improvements before enabling it
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no worries, thanks for the update!
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hi @ReallyLongArms, is there any more updates regarding the rolloff editing
& distance attenuation API for AudioEmitter
objects? this is a major feature for my game audio system, and would love to be able to get my game released ASAP with this new rolloff editing!