RemoteEvent Password Tutorial

local Debris = game:GetService("Debris")

script.Parent.ActivatedScript.Status:GetPropertyChangedSignal("Value"):Connect(function() 
	if script.Parent.ActivatedScript.Status.Value == true then -- check status
		for i,v in script.Parent:GetDescendants() do -- search pass file
			if v.ClassName == "StringValue" and v.Value == game.ReplicatedStorage.AntiFire.Name then 
				local genPass = v.Name 				game.ReplicatedStorage.AntiFire:FireServer(genPass)
			end
		end
	end
end)

Aaand I didnt have to do anything, Its as simple as that.