There have been many recent complaints about getting botted dislikes. I am sure that people also bot likes to their own games, but obviously wouldn’t complain about this.
It would improve ROBLOX as a platform if the like/dislike feature was removed altogether as it is basically useless in the first place.
For example, when a player goes to look for a game by searching, they are mainly going to choose the game that is at the relative top to the page (given their search). They will also choose games based on popularity or player count.
Players really dont care if a game is rated badly, because this is both other people’s opinion and sometimes an unfair judgement of the game. This is because everyone has a different opinion on whether a game is good or not. For instance, if I strongly dislike a game (and rate it with a thumbs down), my best friend could love it and favorite it (and rate it with a thumbs up).
With the current system, the only positive affect that likes/dislikes have is getting a game to the Top Rates section of the top page. I am sure that it wouldn’t be hard for ROBLOX to get 1 person to spend 15 minutes a month to find new games that people are playing.
Not to mention, that if a game is just starting out, a few people won’t like it. But then after a few updates, it hits the top page but these players wont play it again giving it a bad rating even though it evolved.
Removing this feature would improve the experience of developers because it gives smaller games a better chance at becoming popular.
TL;DR The like/dislike system has many issues as people can bot it in either direction and no one really judges a game on its rating as everyone has different taste. So the feature itself is pointless.