Removing Accessory Dropping Key Shortcut

I really don’t think it should be removed. I still use it and I see people that use it as well. A lot of clans use it in sword fighting and even gun fighting so they can have a smaller hitbox.

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Like what @Visleaf and @seliso said in their statements towards this update coming in 2017: It should be a SetCore as many war clans utilize this for Sword Fighting and Gun Fighting for a smaller hitbox. I agree with them.

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This sounds similar to what’s going on with R15. Players want their character to look cool, but they have to wreck their appearance to have anything that’s gameplay-practical. Vanity items should not affect gameplay. Period. If hats didn’t affect hitboxes or physics (primarily jump height), there would be little need to take them off. Right now a lot of people still need to take them off for this reason, even if it pales in comparison to ROBLOX’s total playerbase, but with this change the number of people who needed to continue taking hats off would be insignificant.

I think @Polyhex has been a staunch promoter of this for both hats and R15, so he may have some valuable input as well.

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Yes. Jump Height is affected by the amount of hats we wear. I’d also love to see what @Polyhex has to say.

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Removing the hat removal key is a great change but if hat weight is left unchanged, it won’t go well.

Hats still affect the weight of players, changing jump height, how the characters move, etc. On top of this change, we need to look into updating all hats/accessory handles to have a CustomPhysicalProperties weight of 0.01.

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Yes, this works with filtering enabled. When the parent of an Accoutrement is set to Workspace from the character the engine will handle replicating the hat dropping event. This won’t be changed for backwards compatibility reasons.

@lalisa_manoban

If clans are using the hat dropping feature in their games they can add the script to replicate the old functionality. I don’t think this should be a feature present in every game by default.

@Polyhex

We are currently looking into how accessories effect physics, there will be changes to this coming soon. The solution to how accessories change character hitboxes is less clear, you can currently add all the accessories characters are wearing to an ignore list for your raycasts but this doesn’t seem like an elegant solution and a lot of games don’t do this. We should definitely look into a better solution for this.

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So he festive narwhal will not weigh like a 10 tonne boulder anymore?

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I’ve never had any problems with hat dropping, and it’s fun to give NPCs hats. It wouldn’t hurt to just make a property in Workspace to turn off hat drops.

EDIT: Perhaps, you should make it so players can only drop their hats and not the rest of their accessories.

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Sad to see this go, I love giving my hats away, and watching people fight over my hats lol

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no more cheating on obbies i guess :- (

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From my experience, it wasn’t really widely used except from group wars and stuff. Plus, you could only pick up one of them after you dropped them, so what’s the point in dropping them anyway.

And aside of this, we can just edit our avatars from the Character (now Avatar) page and I honestly don’t think it’s that hard to make a few clicks for them to disappear.

It’ll be a good update.

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Nice knowing the “+/=” keyboard for in-game now. At least we can still manually enable it so we can drop hats. Should be a game setting though.

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It’s time. :cry::tada::smile:

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Disabling this will actually be delayed until next Monday, the code to disable it hasn’t shipped yet unfortunately.

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Update: hat dropping has now been disabled.

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You monsters

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I believe you can re add it though scripts

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Of course! I was just kidding I can understand why it was removed, most of my places have a hat removal script anyway :smiley: Just this week they seem to be debunking the good ol Roblox!

So, I just noticed that even though you can no longer drop hats, you can still pick them up. Picking up and dropping hats are two leaves from the same tree, so I would have assumed the change to hat dropping would apply to picking them up as well.

Will picking up hats ever be disabled? If developers want to allow it in their game, we can provide a script similar to what we’ve done for dropping – it doesn’t really make sense to have picking hats up as part of the core of ROBLOX since it’s a direct counterpart to dropping hats, which is no longer part of the core. Picking up hats is already out-of-date, allowing only one to be picked up even though more can be worn, so IMO that’s even more reason to move it out of ROBLOX’s core @TheGamer101.

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I’d be open to doing this, I’d probably want to get more opinions about this from developers before implementing it though. I will probably make a thread similar to the poll thread I made about hat dropping removal. That said, there isn’t really as big a reason to remove this compared to hat dropping so I might not look into doing it for a while.

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