yoolurs
(yoolurs)
May 23, 2023, 11:28pm
#1
Hey so I want to make a custom swimming mechanic in my game but instead of using my own water (parts / meshes / unions) I opted to use the terrain water because it looks better but obviously I dont want the roblox default swimming to take effect. How can I replace the functionality of the terrain water?
Also side question is there anyway to change the texture of terrain water? I’ve look everywhere and couldn’t find any possible way.
Dede_4242
(Dede_4242)
May 23, 2023, 11:29pm
#2
You could simply change the swimming animation
1 Like
yoolurs
(yoolurs)
May 23, 2023, 11:31pm
#3
I am not trying to just change the animation. I want to completely change the swimming mechanic altogether and how it works to my own.
Dede_4242
(Dede_4242)
May 23, 2023, 11:32pm
#4
You would have to change the Modules in the Player
here:
Sorry for the necro post, but
the solution of
hum:SetStateEnabled(Enum.HumanoidStateType.Swimming, false)
does work, its just that you need to set it on both the client and the server.
this disables the “swimming” state of the player so they cant swim.
on second though this is more recent:
Hello developers,
Last December, we announced our first step towards the next generation of materials in Roblox with the first beta of UGC Materials .
Material Service lets you create custom MaterialVariants to use with parts and terrain so that you can bring your own custom looks to the platform. We’ve been amazed at the response and how you’ve taken advantage of the system to create truly amazing experiences!
We’ve been listening to your feedback, and today we’re excited to release a signifi…
im gonna assume the heart means that this solved your problem. congrats
1 Like
system
(system)
Closed
June 6, 2023, 11:33pm
#6
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