Reset Button Callback errors

Whenever I try to turn off resetbuttoncallback, this happens, someone explain why?
image

Reset button call back is set as a book value. If your trying to disable it try this script in server script service

[Server Script]
wait()
game:GetService(“StarterGui”):SetCore(“ResetButtonCallback”, false)

How do I do it for individual players?

Would you only want a specific person not to have this ability?

What are you trying to remove the reset button’s ability from?

I want all but one player not to have it

So write this

game.Players.PlayerAdded:connect(function(plr)

If plr.Name == “Their name” then
wait()

—what I wrote above

end)

If you want to do it for individual players, you could look into RemoteEvent:FireClient().

Here’s an example.

Server-script:

if PlayerInstance.Name == 'Whatever' then
   RemoteEvent:FireClient(PlayerInstance, ...)
end

Local-script:

RemoteEvent.OnClientEvent:Connect(function(...)
   -- deal with SetCore here.
end)

I prefer to check their userid as their name can change at any time.

  1. :connect() is deprecated, use :Connect().
  2. There’s no need for a wait().
  3. StarterGui:SetCore should be used by the client, not the server.
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How do I prevent errors with setcore then?

What do you mean by prevent, did you encounter errors?

Maybe this may help