Response to code safety review discussion

Op stated that the system scans threats, personal info etc.

Furthermore this kind is system is not trivial for detecting backdoors as there are billions of ways to implement one and they are hard to detect unlike the inappropriate content which has inappropriate strings or comments.

Stop believing that one team of members waste’s Roblox’s resources. Roblox is not that small of a company. They multitask its not like their only working on this. So please stop assuming that Roblox is wasting all their resources on this small project.

Half of the developer community cares about this update. Most people are relieved including other developers since Roblox responded. It is their platform and they make the rules. This applies to unity to if you break their TOS, they can get your account suspended and remove you from your game. You just seem to complain about every single matter, if you have a problem with this platform go find something else. By the way, if you really want absolute control make your own game engine. Stop complaining, I get some of your concerns but at this point your overreacting.

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First of all, it is a big relief!

All tho I really don’t want Roblox admins snooping around my scripts, instead of moderating the Developers based on their scripts, breaching their privacy. You should really turn your focus to some of the Developer’s bad business practices (get rich quick etc…) or exploiters instead.

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I do agree with your first point, my argument was more of an example and a better moderation system would be more beneficial than splitting it into two.

On your second point, just because people aren’t aware of something happening before it is publicly spoken about does not make it okay. It is reasonable for roblox to review scripts on uncopylocked games of free models, however going through your scripts that are never shown to anyone is not only a waste of resources but a stupid idea.

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Uh. I don’t think you understand what I’m saying here. I’m saying that there is no reason to waste moderation resources on this update.

You are wrong. Only about a sixth of the community likes this update.

I’m not overreacting. I am protective of my intellectual property. ROBLOX can make its own rules, but they need to expect lots of backlash, especially over this update.

The fact that you are saying, “go make your own engine” is absurd. You don’t understand how much money and time that takes.

I want to add that I made a poll with a total of 70 voters. 61 voters said they didn’t like the update, 9 said they did. You can’t say that half of the community likes this update when this poll obviously says otherwise.

The poll shows that 87.1% of ROBLOX disliked the update.

That’s almost 9/10 of the users. Not 1/2.

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Again, 70 voters is nowhere close to half the community. You can’t say 87.1% of Roblox dislikes the update when you’ve only asked 70 people.

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70 voters gives a clear margin, especially because of the fact that 87.1% fo the voters voted no.

ROBLOX still needs to explain why they think it’s more important to have their moderators spend time moderating things that are PRIVATE vs. content that is PUBLIC such as messages and misbehavior on the platform.

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It’s not a stupid idea; it’s done for a very specific reason.

To find people who create malicious games that break the terms of service.

Be it some sex game, a phishing prompt or a game that tracks some sort of data without your permission; it could be literally anything.

Roblox owns the entire platform and you can never tell them that they don’t have the right to read the code that you upload to it. Because they do have the right. It’s in the terms of service.

All of the things you listed that this system can attempt to find could be found using the reports system.
Roblox should be investing resources into fixing their moderation system, so that reports are actually read by a human (assuming the account that sent the report is at least one year old). Currently, I do not even bother to use the report function. If roblox fixed their moderation system, then this system could be used on games that received reports and free models. Otherwise it is just a waste. I think a roblox user would be able to identify if a… erm… graphic male reproductive organ… were to appear on a character better than a bot that reads through code and attempts to find a part where it creates 2 spheres and a cylinder with their colour set to skin colour. As for data tracking, what data would be tracked? What would that data be used for? The roblox website probably has more trackers than any roblox game.

I really hope that Roblox works more on trying to detect code that is actually malicious.

I’m kinda upset that my code that had words in an array that Roblox deemed inappropriate warranted my account a termination in minutes yet these people whom I’ve reported abuse numerous times and still not deleted over 20 days.

Code that can be unknowingly inserted into peoples games and not even noticing it till they notice that other players in their game, people that maliciously inserted scripts with the use of these plugins into the player games, starts doing absolutely anything they want in the players game.

I’m talking about things like requiring Chat Service and disabling filtering, the van kidnap script, obnoxiously loud noises, anything…

All these plugins that I’ve reported abuse 20 days ago and even made a devforum post about are still up.

Where do I ask a code reviewal team to review this?

One of the backdoors are severe enough that they’re already loaded with a fully blown exploit kit.

Another one of the place teleporting backdoors already racking up over 5k dislikes and is still up.
image

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Code is only checked if specialist moderators need to double-check for harmful (we’re not talking about ‘swear words’ here) content. Please read the OP before behaving interrogatively.

The only thing I am personally really worried about with this update is my account getting randomly terminated. I have seen a couple people in this thread who said their account was terminated without explanation which is very concerning.
I do not agree with all of the people saying their code should only be read by them considering you are using Roblox’s software to make games using Roblox’s Lua and hosting your game off of Roblox’ Servers. Anything uploaded to Roblox’s platform should be moderated, but I feel like the system could be a lot better. For example, the moderation team could send us a message or email such as:

Our team has reviewed your code and found inappropriate content in [game name]. It is [script name] at [line number]. Please fix this within # days, else we will have to terminate your account. If this was a mistake please email us back.

Of course something more professional that that, but you get the point.

All of this is new as of now, and I am sure in the future Roblox will upgrade the system to make it acceptable by all. Thanks for reading.

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They are definitely not lacking in the funds department. Especially with DevEx. Those payouts are tiny, ROBLOX takes a big chunk.

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Dude if people are using API keys in their games they should stop using them from now on. There’s no point of doing that. Also I am not saying I agree with the whole update, I agree with part of it.

Thats not the point. There have been so many false positives its scaring people to the point where they dont want to make games out of fear of termination.

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Yes but roblox isn’t looking for stuff such as swear words they are looking for more adult content things like NFSW things. False positives barely happened, also what’s the problem with reviewing your code roblox

said this. They will not go checking the whole game’s code. I don’t think there’s anything to worry about then.

They may have the ability to check it but the point is that people using certian code are not comforatable with the idea of people checking their code. Some people have special API keys, some people have special webhooks that they dont want getting out.

Roblox’s moderation is already bad and people are getting stressed out of fear of termination from some free model code or code that is harmless or something people dont see. The point is that this can destroy peoples carrers through false bans.

I agree with everyone who disagrees with this update, it isnt protecting anyone except for people using open source/free model code. This already has so many flaws.

You are very stubborn, you are ignoring everyones opinion. Litterally everyone for the last 270 replys has been against this and you think, " Oh just stop using roblox, make your own engine".

Some developers make their full income off roblox and cant just leave, thats why they hate this update, them getting banned can pontenitally stop them from paying rent of for basic living needs.

Please think about my points and then reply.

Regards,

  • EternalCanadianDev
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One thing I’m noticing is that many people use free models, plugins, and other things that they didn’t build themselves.

I’ve taken free models that I know have viruses and checked out the virus’ source code. Many of the scripts seem like the type of code that would get flagged by the system.

I have checked my places and removed all malicious code that I can find (mainly from plugins), but there could be many users who still have these viruses in their games. Many of these scripts don’t work, so it would be hard to find them at first glance. The code reading bot could easily swing the ban hammer on anyone who has a virus in their game. That would quickly mean a lot of false bans, and the appeals team would quickly throw out all of their appeals.

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