Ever since todays Roblox Update, it seems to have completely broken both BodyVelocity and BodyGyro, Is there any work around to this bug or am I permanently stuck with a broken item?
They’ve been deprecated for some time now, and what that means is that if/when they break, there’s no guarantee they will be fixed. The burden was on us to switch to the newer system. Now might be a good time to do that.
AFAIK, this is not likely to be fixed. Please use the new constraints objects, they should be subclasses of Constraint. In reference where to find those, you can find them in this box, second section of the dropbox.
Right, I’ve been looking into constraints for a while now, and for example body velocity has max force which I can manipulate the max force of with a vector 3 but this is not the same case with line force nor linear velocity.
They made it clear on that these old things are deprecated from the start. I don’t know why this isn’t transparent enough for you to see, but try adjusting things back and forth and see if you can replicate the same behavior using constraints. It’s that or use broken features.
On the second thought, maybe some engineer might have accidentally flipped something and broke the legacy body movers. These things are not supposed to break completely in one day.