Roblox character model becomes disorientated and jittery after big animation

Ah, it seems to have fixed the problem. The character is behaving normal now after I set the priority to 1 before turning it down again, resetting the humanoid’s rootpart. Thanks! im surprised i didnt think of that.

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Hi there, this is a pretty old topic but i was wondering how i could do this with R15. I’d really appreciate it!

For R15, the equivalent of the R6 Torso is the LowerTorso. You would set the LowerTorso’s RootPriority to 1 and then set it back to 0. But before you do that, check the AssemblyRootPart property of the parts in the character to be sure that you’re experiencing the same issue.