textBox:GetPropertyChangedSignal:Connect(function()
local text = textBox.Text
local endText = ''
for i=1,string.len(text) do
wait(0.5)
endText= endText..'Q'
end
textBox.Text = endText
end)
Agreed. You could do what Emergency Response: Liberty County does and already have a prefilled âpasswordâ where you just have to click the login button.
This sounds extremely dangerous. What happens if a player loses their password? You wonât be able to provide a scalable solution in the future if your game expands in concurrent players.
Moderation will probably misflag it though, itâs way safer to do a PIN or something like that
Yeah, itâs possible to forget.
Shouldnât the solution that @Qin2007 entered be fine? It would also tackle the issue of players forgetting since they could theoretically put anything in.