So, recently I’ve watched a few videos on a Simpsons game, and I was particularly interested in the car physics. I looked online and found the car mesh for the game, and downloaded it, hoping to put it into Studio and make a car driving system with it.
https://drive.google.com/drive/folders/1Az7gGWn0GLgWhrnAsjzwbdRjTcWxRkp5?usp=sharing
But, as I opened the new mesh importer to import it into Studio, I noticed something odd
The preview made the whole thing blue! When I imported it, it was grey, but when I changed a pixel in the window shield texture, moderation approved it and…
Roblox had appeared to import JUST the glass texture, and applied it onto everything. I opened the mesh with the built-in model viewer for Windows, but it looked fine and as it is supposed to in that.
I’m not sure what caused this and if there’s even a solution, all I want is the car mesh. I have a hunch that it’s because the textures are separate images for each part of the car instead of a single image, but I don’t know.
I’ve tried opening it in Blender to get it to export all the textures as a single image, but strangely, Blender only shows a single image (like Roblox), a different one though, in the UV Editing and Texture Painting modes.