Roblox physics system any good?

I’ve been making a canon that fires round shot and was thinking about using roblox physics.
Should I use them or calculate the canon ball’s route?
The ball should bounce when it hits a somewhat flat surface and stop once it hits an elevation.

I would recommend calculate the cannon ball’s route. You can’t trust roblox physics :sweat_smile:

Do you happen to have any articals about calculating the canon ball’s route?

@Prototrode’s projectile solver could be what you’re looking for, or at the very least point you in the right direction.

Predict projectile ballistics, including gravity and motion - Resources / Community Resources - DevForum | Roblox

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