Roblox player join order

Hello fellow developers! Sorry for creating a topic just for this but I can’t find much information on this. From the table game.Players:GetPlayers(), will the player with the last index be the one that joined last? Thank you for responding (if you know the answer).

You should not rely on the order of the players returned by GetPlayers() to have any meaning. Even if you were to find that it happens to be ordered by join time right now, coincidentally, the API doesn’t guarantee this, so it would be unsafe to code with this assumption.

What you should do is connect an event listener to Players.PlayerAdded and manually store join times (or maintain your own sorted list). This is reliable.

local JoinedPlayers={}


function Sort()
	local buffer = {}
	for x=1,#JoinedPlayers do
		local Lowest = math.huge
		for i,v in pairs(JoinedPlayers) do
			if v[2] < Lowest[2] then
				Lowest = v
			end
		end
		buffer[x] = Lowest
	end
	JoinedPlayers = buffer
end


game.Players.PlayerAdded:Connect(function(player)
	table.insert(JoinedPlayers,{player, os.time()})
	Sort()
end)


game.Players.PlayerRemoving:Connect(function(player)
	for i,v in pairs(JoinedPlayers) do
		if v[1] == player then
			table.remove(JoinedPlayers, i)
			Sort()
		end
	end
end)