Roblox Studio unions

http://prntscr.com/ovi3m1 Dada! I had unioned more parts then that’s why the spinning door couldn’t spin.

http://prntscr.com/ovi4b7 It was when were together union with many parts. Now it should work properly.

http://prntscr.com/ovigxm That curve union is good now, but spinning door doesn’t work, I need to disable parts collision but I don’t want to. I want it to spin properly, how do I do that?

Use Collision Groups to disable Door-Wall collisions.
Enable Collision Group Editor on the Model tab on the Ribbon bar, create a new group, assign the door and the wall to it, and make it so that all stuff inside that group don’t collide with each other.

Or you can use the new NoCollisionConstraint, to connect both the door and the wall to disable collisions to each other.

I don’t have any groups. http://prntscr.com/ovitu5

That’s just an ID of the group. You need to open Collision Group Editor, as I instructed above, to create a new group.

http://prntscr.com/ovj1c2 What do I do now? I found it, when I click nothing happens.

Just press the union and go to the properties section.

Checking the box will not let players through, while un-checking it will.

I only see it like that. http://prntscr.com/ovjib8 I still don’t understand how to. xD

Create a NoCollisionConstraint through the Constraints section on the Model tab of the Ribbon bar. If you have nothing selected, once you click it, the next two parts clicked on will be connected with that constraint.

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May you make a video? I’m not good enough, I had broke game already, etc. xD

Baseplate, fall through lol. Well, by doors spinning properly must work without players going through unions on cancollide off.

I can’t make a video.

Every part’s CanCollide property is supposed to be enabled.
Only the door is supposed to be unanchored, but (I assume) it’s meant to be connected via a HingeConstraint, so it both doesn’t fall, and rotates around.

Then make sure all parts of the door are connected with a NoCollisionConstraint.
This is how you can connect parts with it:
SettingNoCollisionConstraint-min

Once you do that, you should be able to rotate the door freely and be able to walk through it, spinning it out of the way.

If you have any issue while doing so, make sure to describe it in full detail, so I’m able to guide you through to solve it.

I did it, but still not worked. I also tried another way but neither worked.

I actually, made another way with no unions but nicely. c:

Spinning door (rotating only 1 way) Click here and take a look. :wink:

Might want to change the name to something like [FIXED] Roblox Studio Unions to show that it was delt with.

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Marking the proper post as a solution is a better way of doing it.

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Done and thank you. :slight_smile:

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