I’ve tried using your solution but didn’t solve the issue I’m facing.
local ListID = TrelloAPI:GetListID("RandomList", BoardID)
local CardID = TrelloAPI:GetCardID("RandomCard", BoardID)
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
local Text = player.Name .. ' Has Joined Akr Cafe!'
TrelloAPI:PostComment(CardID, Text)
print(Text)
end)
Players.PlayerRemoving:Connect(function(player)
local Text = player.Name .. ' Has Left Akr Cafe!'
TrelloAPI:PostComment(CardID, Text)
print(Text)
end)
For me if a player leaves it posts a comment but then the player joins [PlayerAdded] it doesn’t do anything. I’ve tried adding wait, waitforchilds, although those don’t seem to help. I’ve haven’t gotten any errors, prints as well on the PlayerAdded function which leaves me extremely baffled.