Hey everyone, recently i have encountered this weird bug in my game, every time i explode a vehicle, the parts fly everywhere as intended but then after some time they weld and start floating! Is it some sort of bug or a Physics Engine feature? Thanks for reading
Either a script is causing it or…
Yep it could be due to sleeping parts with the physics engine, if so try using the visualization in studio if possible.
very interesting, thank you. Any way i can keep the parts “awake”?
edit: Found it. Studio Settings > Physics > Allow sleep boolean
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