Roblox's Windsock Decompiled

Thank you so much for sending this, in the original bytecode from Max’s GitHub I linked there was a weird 255 value for the Vector3 call which I simply just replaced with 0:

I then looked at the newly decompiled version you just sent and immediately went to see what the value was - and it was not 0 - it was -1!

The only value that needed to be changed to fix the entire behavior was this one value lmfao, I’ll update the post to reflect this now, really appreciate you sending that!

(EDIT: There’s actually some slight behavior issues (new ones) that needs to be adjusted so I’ll be doing more comparisons between mine and the new one and determine what needs to be adjusted before updating)

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