This entire system looks EXTREMELY GOOD AND UNIQUE FOR ROBLOX! Awesome job on it! How long did it take to create? I rate it 10/10!
The main fluid system itself took about 9 months to code. I researched for a year while making my first 2d solver. In total I’ve been working on simulations that are featured in this module for about 3 years.
I think that if it’s a demo it should be free
Up to you tho
Its not a demo. the game demo is free but it just lets you see a worse version since it needs to run well.
You can test on your own for the grid sim on the demo. I can release benchmarks if people want it.
you cant move vertices in parallel i dont think. Just like moving parts and bones its not safe in parallel
what matters here is calculating the vertex positions in parallel, the whole fluid simulation part of it.
ideally we get some sort of bulk vertex moving in the future, but it’s not just the parallel part of it that would be more efficient for this.
Ideally, we get access to GPU shaders. Ive thought of parallel but I’m too lazy to implement.
please add editable mesh support next
That might or might never come. From what I’ve heard, editable mesh is slow.
Also, I don’t like the idea of ID verification so I will have to wait on that.